Rome Design Awards interviewee - Yuya Nakazawa

1. Congratulations on winning the Rome Design Awards! Can you introduce yourself and share about what inspired you to pursue design as a career?

I am a Japanese furniture maker and designer, originally trained as a video editor. I came to design through making—by physically shaping materials and discovering that objects, like films, can guide emotion and experience.

My life has included travel, craft, family, and personal hardship, and design became the way I could translate those experiences into tangible form. To me, furniture is a medium for communication rather than mere decoration.

2. What does being recognised in the Rome Design Awards mean to you?

Being recognised by the Rome Design Awards is deeply meaningful because it acknowledges design as a cultural and emotional act, not merely a functional one. Rome values narrative and concept, which aligns strongly with my belief that design should carry memory, intention, and human presence.

3. How has this achievement impacted your career, team, or agency, and what opportunities has it brought so far?

This achievement has given my work international visibility and the confidence to move forward independently. It has reinforced my decision to pursue furniture as a long-term practice and has opened conversations with collectors and design professionals who value craftsmanship and narrative-driven work.

4. What role does experimentation play in your creative process? Can you share an example?

Experimentation is essential. The ORUHA Chair could not be precisely drawn before it existed. I tested the form through clay models and direct carving, allowing the material to guide decisions. Many failures—discarded prototypes—were necessary to reach the final shape.

5. What's the most unusual source of inspiration you've ever drawn from for a project?

Video editing taught me how context shapes perception. In the same way, subtle changes in curve or proportion can completely alter how a chair feels emotionally when someone sits in it.

6. What’s one thing you wish more people understood about the design process?

Good design is often thought to be quick or intuitive. In reality, it is slow, repetitive, and often uncomfortable. Uncertainty is not a flaw in the process—it is an essential part of it.

7. How do you navigate the balance between meeting client expectations and staying true to your ideas?

I prioritise clarity. If a project requires compromises that weaken the core idea, I prefer not to proceed. For me, honesty of intent produces better outcomes than attempting to satisfy everyone.

8. What were the challenges you faced while working on your award-winning design, and how did you overcome them?

The biggest challenge was translating an organic, asymmetrical form into wood without reference points. Measurements became unreliable, so I had to trust my instincts and accumulated experience. Accepting imperfection was key.

9. How do you recharge your creativity when you hit a creative block?

I step away from design entirely—spending time with family or walking aimlessly. Distance allows ideas to settle naturally.

10. What personal values or experiences do you infuse into your designs?

Impermanence, care, and honesty. Life changes, materials age, and objects should reflect that. I design with the belief that furniture should accompany life, not dominate it.

11. What is an advice that you would you give to aspiring designers aiming for success?

Do not rush to be understood. Build slowly, make mistakes, and allow your work to mature before asking it to speak loudly.

12. If you could collaborate with any designer, past or present, who would it be and why?

George Nakashima. His respect for materials and his philosophy that wood carries life aligns deeply with my own approach.

13. What's one question you wish people would ask you about your work, and what's your answer?

When asked, “What happens to your work over time?” we respond that it changes—just like people do—and that transformation is not a failure of design, but its completion.

Winning Entry

2025
Rome Design Awards Winner - ORUHA Chair by Yedit

Entrant Company

Yedit

Category

Furniture Design - Artisan / Handcrafted